COaP + Eyebeam Playtest: May

COaP + Eyebeam Playtest: May

Design, Play, Discuss

  • Date:21 May 2011
  • Location: Eyebeam Art & Technology Center
  • Address: 540 W 21st St. , New York, NY
  • Time: 2:00 PM to 5:00 PM
  • This is a monthly game testing event for independent game developers and enthusiastsis run by Eyebeam fellow Kaho Abe in partnership with Come Out & Play. The focus will be on play-testing, open dialogue and discussion around games in development.

    Games undergoing playtest this month:

    The Commons
    The winners of the COaP + Games for Change Real-world Challenge will be running a full playtest of their game debuting on June 19

    Into the Woods
    Greg Trefry will be doing a full run through of his suite of fairy tale games set to debut at igfest on May 28.

    Running of the Bulls
    Nick Fortugno and the Playmatics crew will playtest mechanics for their stock race game set to run this summer at COaP’s summer series on July 2.

    Eric Zimmerman and Nathalie Pozzi will be bringing a new iteration of their gallery game Numbers. It was a big hit a few months ago when it was last tested.

    Red vs. Black
    Josh Debonis and Nik Mikros will be playtesting an exciting new outdoor game. These two COaP alums are responsible for such festival hits as Pigeon Pinata Pummel and Pitfall!

    It’s going to be an awesome and jam packed session.

    About the playtests
    This monthly meeting is a great opportunity for game developers to get valuable feed back for projects in progress. For game enthusiasts these events are a place to learn more about the game development process, techniques and systems behind games. The goal of these monthly meetings is not only to encourage and nurture the development of high quality games through testing and discussion, but also to create opportunities for game testers, players and enthusiasts to become more engaged and active in the game development community.

    The facilities and surroundings of Eyebeam make it an ideal place to test a variety of games — from analog to digital, from street to computer games, from quick to longer games. Some things that maybe avaiable during the event, depending on on-going gallery events, include: projector, speakers, mixer, computer stations (mac) with internet, wifi, indoor space, side walk space, various public parks in the area.


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