Into the Woods

Into the Woods

Journey into the darkness

  • Date:16 Jul 2011
  • Location: Governors Island - Meet at the COaP HQ on the Parade Grounds
  • Address: Governors Island, New York, NY
  • Time: 3:00 PM to 5:00 PM
  • Into the Woods takes players on a fair-tale like journey into the darkness of the forest and their instincts. Into the Woods is suite of short interconnected games that pit a group of villagers against a pack of wolves in a contest for control of the forest. Players will find themselves exiled from the village, cast into a whispering forest and blindly dueling one another as they try to shepherd their kind to safety or hunt down intruders to their dominion.

    At the beginning of the game players will be assigned roles, which they will act out over the course of five games. Some games will find players working alone, while others involve the cooperation of the entire village or pack. In the end though, only one will be crowned king of the forest.

    Designer: Greg Trefry

    Greg Trefry has wide array of experience designing game, having made everything from physical games to web-based MMOs to hit casual games. He co-founded the game design studio Gigantic Mechanic to explore the bounds of game design through mobile games that interact with the real-world. He serves as director of the Come Out & Play Festival, a festival of street games in New York City. Greg teaches at New York University and recently wrote the book, Casual Game Design: Designing Play for the Gamer in All of Us.
    Twitter: @gtrefry


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