Sloth Chase is lava tag with a twist–navigate the levels on your hands and feet without jumping.
A turn-based tag game of strategy and skill. Get to the prize before your opponent gets to you! The catch: you can only take 2 steps each turn… unless you can find a way to use the obstacles in your path.
Designers – Eric Rubin and Albert Kong
Eric Rubin and Albert Kong are members of the Bay Area parkour community. We want to create games that challenge our relationship with the world that we live in. Through the power of game narratives and mechanics, we want to show people that the generally accepted identity of our environment is merely a suggestion, and is always open to reinterpretation.