A turn-based three-on-three playground game of deliberate, fluid movements.
Can you and your teammates defend your space without your sense of sight? Will your team be sly enough to consistently sneak past your opponents without making a sound? Legato will put these skills to the test and crown one team the victor!
Designers – Grant Reid, David Or, Brett Taylor, Julia Keren-Detar
Original Design by Grant Reid, a Game Designer at Arkadium and designer on Staccato (2012 IndieCade Finalist).
David Or, Brett Taylor and Julia Keren-Detar are on the R&D team at Arkadium and are responsible for prototyping ideas.